2013
DOI: 10.1111/cgf.12182
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An algorithm for triangulating multiple 3D polygons

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Cited by 20 publications
(13 citation statements)
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“…To get better-looking patches, we utilize the parallel-transport normal families that attains the intra-bridge cost for each curve on the cycle. We then use a dynamic programming algorithm [Zou et al 2013] to compute a triangulation that matches these normals as best as possible while minimizing the average dihedral angle between triangles. This initial triangulation is then refined and smoothed while still maintaining the normal constraints [Andrews et al 2011].…”
Section: Interactive Toolmentioning
confidence: 99%
“…To get better-looking patches, we utilize the parallel-transport normal families that attains the intra-bridge cost for each curve on the cycle. We then use a dynamic programming algorithm [Zou et al 2013] to compute a triangulation that matches these normals as best as possible while minimizing the average dihedral angle between triangles. This initial triangulation is then refined and smoothed while still maintaining the normal constraints [Andrews et al 2011].…”
Section: Interactive Toolmentioning
confidence: 99%
“…The software used a triangulated surface to determine the defect borders through the method of morphological thinning [17]. Defect area was then calculated using minimum weight triangulation [18]. Details on the software reliability, validity and user interface are explained in the appendix.…”
Section: Discussionmentioning
confidence: 99%
“…A second challenge is to generate the surface geometry that interpolates the cycle boundaries. We adopt the method by Zou et al [62] for this task, which applies a dynamic programming algorithm to generate a triangulation that satisfies various geometric criteria. Alternative solutions include the generation of a quad mesh aligned with the input curves [9].…”
Section: Related Workmentioning
confidence: 99%
“…Once a cycle is detected, we generate a triangle mesh over it with the method by Zou et al [62], using their public implementation. We then refine the generated surface by applying isotropic re-meshing followed by curvature-flow smoothing [15,33] to generate minimal (soap-film) surfaces.…”
Section: Surface Geometrymentioning
confidence: 99%