1997
DOI: 10.1006/jcph.1997.5809
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An Algorithm for Two-Dimensional Rigidity Percolation: The Pebble Game

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Cited by 321 publications
(279 citation statements)
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References 22 publications
(41 reference statements)
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“…In this case, algorithms such as [25] may be applied by dividing the global network into small globally rigid sub-components [31] (clusters) to reduce overall complexity. Each cluster computes its relative localization using some optimization technique.…”
Section: Global/distributed Optimization For Localizationmentioning
confidence: 99%
“…In this case, algorithms such as [25] may be applied by dividing the global network into small globally rigid sub-components [31] (clusters) to reduce overall complexity. Each cluster computes its relative localization using some optimization technique.…”
Section: Global/distributed Optimization For Localizationmentioning
confidence: 99%
“…They model the strength of the connection within the protein based on the 3-D Pebble Game [17], where the pebbles represent the degrees of freedom.…”
Section: Literature On Pebble Motionmentioning
confidence: 99%
“…Maxwell's rule for determining the stiffness of a structure is discussed and, as the authors mention, Maxwell realized this is only a necessary condition for a structure to be stiff. The exact condition is nontrivial to determine, but in a 2D structure xvi Foreword one can play the "pebble game" to resolve the question [3]. Maxwell's counting rule has been generalized for periodic lattices [4].…”
Section: To Ananya and Krishna To Alaa And Ismailmentioning
confidence: 99%