2020
DOI: 10.5121/ijsea.2020.11103
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An Application of Physics Experiments of High School by using Augmented Reality

Abstract: There has been done little research to validate the utility and usability of virtual and augmented reality environments. The evaluation of usability of these new technologies is very important to design systems that are more intuitive than a traditional method. Such an evaluation is also important for future development of applications that can gain from this new technology. The augmented reality (AR) is a technology that embedded virtual object (video, picture and 3D object) to the user view the real world. … Show more

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Cited by 4 publications
(3 citation statements)
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“…With regards to the AR technology challenges, results in Table III showed that the majority of the studies e.g., [29], [40]- [42] agreed that its activity design and technology limitations are the top and this may be due to the relation of the activities to the specialized devices and the required realities to be presented [29]. According to [35], academic settings mostly lack AR tools because of minimal financial support and lack of awareness concerning its needs in the same setting, with several applications to be kept into account. Similarly, [43] and [17] highlighted the need for the integration of AR systems into other hardware and software devices, enabling interfacing issues between them and stable flow and running of system to arise.…”
Section: Methodsmentioning
confidence: 98%
See 1 more Smart Citation
“…With regards to the AR technology challenges, results in Table III showed that the majority of the studies e.g., [29], [40]- [42] agreed that its activity design and technology limitations are the top and this may be due to the relation of the activities to the specialized devices and the required realities to be presented [29]. According to [35], academic settings mostly lack AR tools because of minimal financial support and lack of awareness concerning its needs in the same setting, with several applications to be kept into account. Similarly, [43] and [17] highlighted the need for the integration of AR systems into other hardware and software devices, enabling interfacing issues between them and stable flow and running of system to arise.…”
Section: Methodsmentioning
confidence: 98%
“…It has been found that the use of AR in the field of science education enhances students learning skills, promotes self-independence and learning engagement [33], enhances knowledge of science vocabulary [34], general learning enhancement and flexibility in usage. It is an attractive technology that is useful for many medium desktops, mobile devices and smart phones [35], which all contributes to easy and fun learning and understanding. Advantages of AR were also investigated by [20], who stated that educators are enabled to carry out their experiments with the help of AR applications to reinforce learning of students.…”
Section: Methodsmentioning
confidence: 99%
“…Physics educators have utilized AR to simulate experiments, providing students with handson experiences in a controlled environment. This not only enhances their grasp of fundamental principles but also cultivates problem-solving skills and motivation [31]. AR technology both improved the students' laboratory skills and helped them to build positive attitudes towards physics laboratories.…”
Section: Literature Reviewmentioning
confidence: 98%