2015
DOI: 10.9781/ijimai.2015.337
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An Architecture Approach for 3D Render Distribution using Mobile Devices in Real Time

Abstract: -Nowadays, video games such as Massively Multiplayer Online Game (MMOG) have become cultural mediators. Mobile games contribute to a large number of downloads and potential benefits in the applications market. Although processing power of mobile devices increases the bandwidth transmission, a poor network connectivity may bottleneck Gaming as a Service (GaaS). In order to enhance performance in digital ecosystem, processing tasks are distributed among thin client devices and robust servers. This research is ba… Show more

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