1994
DOI: 10.1007/3-540-58266-5_4
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An architecture for action, emotion, and social behavior

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Cited by 119 publications
(97 citation statements)
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“…Researchers within the Artificial Intelligence field, for example, have actively been seeking the development of new algorithms and systems that enable narrative adaptation and evolution as a function of users" interaction. The Oz project presented an early work in this area, where researchers concentrated on developing an interactive drama architecture composed of believable agents [1] with emotional responses [6,11], and a drama manager that guides the drama as it unfolds [2]. Following their work, Mateas and Stern developed ABL (A Behavior Language), which allows designers to author character behaviors with joint goals.…”
Section: Previous Researchmentioning
confidence: 99%
See 1 more Smart Citation
“…Researchers within the Artificial Intelligence field, for example, have actively been seeking the development of new algorithms and systems that enable narrative adaptation and evolution as a function of users" interaction. The Oz project presented an early work in this area, where researchers concentrated on developing an interactive drama architecture composed of believable agents [1] with emotional responses [6,11], and a drama manager that guides the drama as it unfolds [2]. Following their work, Mateas and Stern developed ABL (A Behavior Language), which allows designers to author character behaviors with joint goals.…”
Section: Previous Researchmentioning
confidence: 99%
“…Many researchers have explored the design of interactive narratives integrating believable agents [1], drama managers [2], user modeling [3,4,5], and planning systems [6]. In our view, the design of a good interactive narrative requires the understanding of the participants and their experience.…”
Section: Introductionmentioning
confidence: 99%
“…The rational attributes model the character's knowledge, subdivided into ontological, actional, social and normative, and her/his motivation, or desires (the agent's long-term goals and preferences), that will translate into the intentions pursued by the agent at the actional level. 1 The emotional component is structured along the lines provided by the Ortony-Clore-Collins (OCC) cognitive model of emotions [10], widely employed in interactive drama systems [18,19,8]. In this model, emotions basically derive from the appraisal of events, action, and objects in terms, respectively, of their desirability for the agent's goals, their praiseworthiness according to the agent's moral standards, and their appealing according to the agent's dispositional attitudes.…”
Section: Drama Analysismentioning
confidence: 99%
“…Por ejemplo, es común que en los sistemas de inteligencia artificial se caracterice a un agente utilizando nociones como el conocimiento, las creencias, las intenciones y las obligaciones (Shoham, 1993). Otros investigadores del área han ido más allá y han definido a los "agentes" como entidades emocionales (Bates et al, 1992;Bates, 1994).…”
Section: Los Agentesunclassified