Much recent research has aimed to establish whether visual working memory (WM) is better characterized by a limited number of discrete all-or-none slots or by a continuous sharing of memory resources. To date, however, researchers have not considered the response-time (RT) predictions of discrete-slots versus shared-resources models. To complement the past research in this field, we formalize a family of mixed-state, discrete-slots models for explaining choice and RTs in tasks of visual WM change detection. In the tasks under investigation, a small set of visual items is presented, followed by a test item in 1 of the studied positions for which a change judgment must be made. According to the models, if the studied item in that position is retained in 1 of the discrete slots, then a memory-based evidence-accumulation process determines the choice and the RT; if the studied item in that position is missing, then a guessing-based accumulation process operates. Observed RT distributions are therefore theorized to arise as probabilistic mixtures of the memory-based and guessing distributions. We formalize an analogous set of continuous shared-resources models. The model classes are tested on individual subjects with both qualitative contrasts and quantitative fits to RT-distribution data. The discrete-slots models provide much better qualitative and quantitative accounts of the RT and choice data than do the shared-resources models, although there is some evidence for "slots plus resources" when memory set size is very small. Visual working memory (WM) is the short-term memory system that maintains visual representations of stimulus inputs. It serves as a foundation for numerous cognitive processes and tasks, including the ability to locate targets embedded in distractors, to comprehend and reason about visual displays, and to detect changes in visual scenes.
NIH Public AccessAn ongoing theoretical debate concerns decision making in visual WM: Is it best characterized in terms of discrete "slots," each with all-or-none properties, or in terms of resources shared in a more continuous fashion across a set of to-be-remembered items (e.g., Alvarez & Cavanaugh, 2004;Awh, Barton, & Vogel, 2007;Barton, Ester, & Awh, 2009;Bays, Catalao, & Husain, 2009;Bays, Gorgoraptis, Wee, Marshall, & Husain, 2011;Bays & Husain, 2008;Cowan, 2001;Cowan & Rouder, 2009;Luck & Vogel, 1997;Pashler, 1988;Rouder et al., 2008;van den Berg, Shin, Chou, & George, 2012;Vogel, Woodman, & Luck, 2001;Wilken & Ma, 2004;Zhang & Luck, 2008)?According to the discrete-slots view, visual WM makes available some number of slots for storing to-be-remembered items. The slot-based memories are conceptualized as being allor-none: When memory is probed, if the test item occupies one of the discrete slots, then the observer can judge its presence with no loss in resolution, regardless of the number of other items in the set of to-be-remembered objects. By contrast, if the object has not been stored in one of the discrete slots, then there is a complete los...