2013
DOI: 10.1016/j.ridd.2013.06.026
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An augmented reality (AR)-based vocational task prompting system for people with cognitive impairments

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Cited by 79 publications
(70 citation statements)
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References 17 publications
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“…Their system can be applied to teach other kinds of upper body movements beyond just rehabilitation purposes. In another paper, Chang et al (2013) reported a study where AR helped cognitively impaired people to gain vocational job skills and the gained skills were maintained even after the intervention. Hsiao et al (2012) and Hsiao (2010) presented a couple of studies where physical activity was included in the learning experience to promote "learning while exercising".…”
Section: Discussionmentioning
confidence: 99%
“…Their system can be applied to teach other kinds of upper body movements beyond just rehabilitation purposes. In another paper, Chang et al (2013) reported a study where AR helped cognitively impaired people to gain vocational job skills and the gained skills were maintained even after the intervention. Hsiao et al (2012) and Hsiao (2010) presented a couple of studies where physical activity was included in the learning experience to promote "learning while exercising".…”
Section: Discussionmentioning
confidence: 99%
“…2013) surgical interventions (Volonté et al, 2011), games, home-training system, online teaching (Andujar, Mejías, & Marquez, 2011),and learning disabilities (Chang et al, 2013). Augmented reality can lower the barrier to entry for students engaging in virtual content.…”
mentioning
confidence: 99%
“…Ramli & Zaman (2011) established a usability evaluation method of AR basic reading courseware, while Colpani & Petrucelli (2016) proposed a design framework for educational activities based on gamification (i.e., activities adapted to the mechanics of a game). Chang et al (2013) designed and implemented a AR-based vocational task prompting system which used picture cues in order to guide users through successive steps. This help allowed users to identify mistakes and make the appropriate corrections.…”
Section: Rq1: What Was the Purpose Of The Studies?mentioning
confidence: 99%
“…Regarding the type of AR used in the studies, the frameworks for the design and/or evaluation of educational activities mentioned above (Colpani & Petrucelli, 2016;Ramli & Zaman, 2011) and the AR-based vocational skills training method (Chang et al, 2013) are especially oriented to stationary devices in a classroom or workplace context. Other studies used the stationary AR for the initial training of the participants in certain tasks, such as orientation in the environment through virtual navigation.…”
Section: Rq2: What Type Of Ar Was Used In the Study?mentioning
confidence: 99%