“…Their use may be considered a crucial and invaluable resource because those technologies provide high levels of ecological validity (i.e., with situations similar to real life) and provide researchers and clinicians with practical knowledge through behavioral tracking and experimental control (Liu et al, 2022 ; Perera et al, 2022 ). Matched with serious games (SRs), those technologies may easily pursue educational, funny, diagnostic, and rehabilitative purposes (Hossain et al, 2016 ; Ávila et al, 2017 ; Maio et al, 2022a ). By merging FXS and XR in Scopus, no records were found, suggesting that further research in this specific area was warranted.…”