2022
DOI: 10.3390/s22207788
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An Augmented Reality Serious Game for Learning Intelligent Wheelchair Control: Comparing Configuration and Tracking Methods

Abstract: This work proposes an augmented reality serious game (ARSG) for supporting individuals with motor disabilities while controlling robotic wheelchairs. A racing track was used as the game narrative; this included restriction areas, static and dynamic virtual objects, as well as obstacles and signs. To experience the game, a prior configuration of the environment, made through a smartphone or a computer, was required. Furthermore, a visualization tool was developed to exhibit user performance while using the ARSG… Show more

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Cited by 3 publications
(1 citation statement)
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“…Their use may be considered a crucial and invaluable resource because those technologies provide high levels of ecological validity (i.e., with situations similar to real life) and provide researchers and clinicians with practical knowledge through behavioral tracking and experimental control (Liu et al, 2022 ; Perera et al, 2022 ). Matched with serious games (SRs), those technologies may easily pursue educational, funny, diagnostic, and rehabilitative purposes (Hossain et al, 2016 ; Ávila et al, 2017 ; Maio et al, 2022a ). By merging FXS and XR in Scopus, no records were found, suggesting that further research in this specific area was warranted.…”
Section: Extended Realitymentioning
confidence: 99%
“…Their use may be considered a crucial and invaluable resource because those technologies provide high levels of ecological validity (i.e., with situations similar to real life) and provide researchers and clinicians with practical knowledge through behavioral tracking and experimental control (Liu et al, 2022 ; Perera et al, 2022 ). Matched with serious games (SRs), those technologies may easily pursue educational, funny, diagnostic, and rehabilitative purposes (Hossain et al, 2016 ; Ávila et al, 2017 ; Maio et al, 2022a ). By merging FXS and XR in Scopus, no records were found, suggesting that further research in this specific area was warranted.…”
Section: Extended Realitymentioning
confidence: 99%