2010
DOI: 10.1371/journal.pone.0009271
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An Ecological Approach to Prospective and Retrospective Timing of Long Durations: A Study Involving Gamers

Abstract: To date, most studies comparing prospective and retrospective timing have failed to use long durations and tasks with a certain degree of ecological validity. The present study assessed the effect of the timing paradigm on playing video games in a “naturalistic environment” (gaming centers). In addition, as it involved gamers, it provided an opportunity to examine the effect of gaming profile on time estimation. A total of 116 participants were asked to estimate prospectively or retrospectively a video game se… Show more

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Cited by 103 publications
(148 citation statements)
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“…Error bars represent ±1 within-subject standard error (Morey, 2008) information to provide an RT estimate probably depends on the availability of attentional resources as well as the saliency and reliability of other information in that particular context (e.g., the comparison intervals in this study). We suggest that even though in the introspective PRP task participants know in advance that they should time their RTs (i.e., it is a prospective timing task), the timing becomes more retrospective because of the high processing demands of the PRP task (see also Tobin, Bisson, & Grondin, 2010;Zakay & Block, 2004). Consequently, participants need to infer their RTs retrospectively on the basis of the episodic information encoded during performance of the PRP task (Zakay & Block, 2004).…”
Section: Discussionmentioning
confidence: 98%
“…Error bars represent ±1 within-subject standard error (Morey, 2008) information to provide an RT estimate probably depends on the availability of attentional resources as well as the saliency and reliability of other information in that particular context (e.g., the comparison intervals in this study). We suggest that even though in the introspective PRP task participants know in advance that they should time their RTs (i.e., it is a prospective timing task), the timing becomes more retrospective because of the high processing demands of the PRP task (see also Tobin, Bisson, & Grondin, 2010;Zakay & Block, 2004). Consequently, participants need to infer their RTs retrospectively on the basis of the episodic information encoded during performance of the PRP task (Zakay & Block, 2004).…”
Section: Discussionmentioning
confidence: 98%
“…The same type of illusion is observed as well in the auditory (Hodinott-Hill, Thilo, Cowey, & Walsh, 2002) and tactile (Yarrow & Rothwell, 2003) modes. Deviation from real time is also a concern in minute range experiments that are dedicated, for instance, to the impact of playing video games on time perception (Rau, Shu-Yun, & Chin-Chow, 2006;Tobin, Bisson, & Grondin, 2010;). …”
Section: Mean Estimates and Variabilitymentioning
confidence: 99%
“…It is well known that taking attentional resources away from time monitoring impairs time perception in prospective timing (Brown, 1997). Prospective 1 timing happens when participants are told before the start of a duration that a time judgement will be required, as opposed to the retrospective paradigm, in which participants are told only afterwards that the elapsed duration will have to be estimated (Tobin, Bisson, & Grondin, 2010). These two paradigms are important to dissociate, as prospective timing is said to rely more heavily on attention .…”
Section: The Effect Of Task Duration Knowledge On Time Perceptionmentioning
confidence: 99%
“…Indeed, visualisation of a well-known task or activity may act as a temporal performance enhancer in other, unfamiliar timing situations Finally, we particularly would like to highlight the ecological properties of this set of experiments. As Tobin and colleagues have pointed out (Bisson, Tobin, & Grondin, 2012;Tobin et al, 2010), time perception studies are scarcely taken outside of laboratories. Indeed, this situation may remind one of Neisser's (1976) call for a more ecological theory of the study of memory.…”
Section: Concluding Commentsmentioning
confidence: 99%