The increased bandwidth coupled with the large numbers of antennas of several new radio telescope arrays has resulted in an exponential increase in the amount of data that needs to be recorded and processed. In many cases, it is necessary to process this data in real time, as the raw data volumes are too high to be recorded and stored. Due to the ability of GPUs to process data in parallel, GPUs are increasingly used for data-intensive tasks. In most radio astronomy digital instrumentation (e.g., correlators for spectral imaging, beamforming, pulsar, fast radio burst and SETI searching), the processing power of modern GPUs is limited by the input/output data rate, not by the GPU's computation ability. Techniques for streaming ultra-high-rate data to GPUs, such as those described in this paper, reduce the number of GPUs and servers needed, and make significant reductions in the cost, power consumption, size, and complexity of GPU based radio astronomy backends. In this research, we developed and tested several different techniques to stream data from network interface cards (NICs) to GPUs. We also developed an open-source UDP/IPv4 400 GbE wrapper for the AMD/Xilinx IP demonstrating high-speed data stream transfer from a field programmable gate array (FPGA) to GPU.