“…Thus, providing group awareness on heterogeneous devices is critical for crossvirtuality analytics [15], such as collaborating across desktop and VR platforms. As discussed in Section 2, providing group awareness for collaborative visualization to facilitate common ground is not a new idea but draws from many existing systems that provide group awareness, such as map overviews [31], remote presence [32,42], and avatars [34,46]. Thus, while the concept is not original, we find our "eyes-and-shoes" moniker to be particularly apt: the "eye" part can represent the visual cues, widgets, and views that provide awareness, and the "shoes" part are interactions that the user performs to gain awareness.…”