Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video 2009
DOI: 10.1145/1542245.1542268
|View full text |Cite
|
Sign up to set email alerts
|

An empirical evaluation of VoIP playout buffer dimensioning in Skype, Google talk, and MSN Messenger

Abstract: VoIP playout buffer dimensioning has long been a challenging optimization problem, as the buffer size must maintain a balance between conversational interactivity and speech quality. The conversational quality may be affected by a number of factors, some of which may change over time. Although a great deal of research effort has been expended in trying to solve the problem, how the research results are applied in practice is unclear.In this paper, we investigate the playout buffer dimensioning algorithms appli… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
18
0
1

Year Published

2010
2010
2018
2018

Publication Types

Select...
7

Relationship

0
7

Authors

Journals

citations
Cited by 39 publications
(19 citation statements)
references
References 6 publications
0
18
0
1
Order By: Relevance
“…This metric is particularly relevant for interactive video with stringent delay requirements, but less so for non-interactive streaming. More recently, play-out buffer engineering regained interest in the context of Voice over IP (VoIP), with popular examples such as Skype and Google Talk [23]. Again, VoIP play-out buffer dimensioning must balance between conversational interactivity and speech quality.…”
Section: ϕ(T)mentioning
confidence: 99%
See 1 more Smart Citation
“…This metric is particularly relevant for interactive video with stringent delay requirements, but less so for non-interactive streaming. More recently, play-out buffer engineering regained interest in the context of Voice over IP (VoIP), with popular examples such as Skype and Google Talk [23]. Again, VoIP play-out buffer dimensioning must balance between conversational interactivity and speech quality.…”
Section: ϕ(T)mentioning
confidence: 99%
“…Again, VoIP play-out buffer dimensioning must balance between conversational interactivity and speech quality. Proper dimensioning of the play-out buffer is known to have a decisive impact on conversation quality [23]. The real time interactive character of VoIP, however, poses again stringent restrictions on the buffer size, making the trade-off very different from non-interactive (video) streaming, which is the objective of our paper.…”
Section: ϕ(T)mentioning
confidence: 99%
“…A good amount of research has been done in this area [17,18,[39][40][41], where QoE is estimated by modeling from the underlying QoS parameters. QoS-based methods are implicit and non-intrusive which makes them an appealing choice.…”
Section: Qos-based Estimationmentioning
confidence: 99%
“…The correlation between QoS and QoE also becomes more intractable for advanced communication systems, which greatly complicates the modeling process [7]. Moreover, there are non-trivial technical details regarding its deployment in the field such as messaging overhead and traffic detection [43,44], and the buffer masking effect on the interaction between QoE and delay/loss [40].…”
Section: Qos-based Estimationmentioning
confidence: 99%
“…When voice packets do not arrive before their playout time, they are considered as lost and cannot be played when they are received. Even a single lost packet may generate audible distortion in the decoded speech signal [19,20].…”
Section: Fig 2: Lab Setupmentioning
confidence: 99%