2023
DOI: 10.1007/s10798-023-09855-5
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An empirical study on immersive technology in synchronous hybrid learning in design education

Tris Kee,
Hao Zhang,
Ronnel B. King

Abstract: Immersive technology plays an increasingly important role in design education, supporting digital literacy and experiential learning in higher education, particularly in the post-COVID-19 context. Many design disciplines, such as Architecture and Landscape Design, which used to rely heavily on physical field trips, and dialogic studios as signature pedagogies, had to adapt to the proliferation of innovative educational technologies due to the suspension of face-to-face teaching and learning. Augmented reality … Show more

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Cited by 8 publications
(2 citation statements)
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“…Technological advancements, particularly in AR and VR, have made metaverse environments more accessible and practical for educational purposes. Furthermore, the COVID-19 pandemic accelerated the adoption of online learning, propelling educators and researchers to explore alternatives, with the Metaverse emerging as a promising solution [68]. These platforms offer immersive and interactive experiences that enhance students' understanding of scientific concepts.…”
Section: Resultsmentioning
confidence: 99%
“…Technological advancements, particularly in AR and VR, have made metaverse environments more accessible and practical for educational purposes. Furthermore, the COVID-19 pandemic accelerated the adoption of online learning, propelling educators and researchers to explore alternatives, with the Metaverse emerging as a promising solution [68]. These platforms offer immersive and interactive experiences that enhance students' understanding of scientific concepts.…”
Section: Resultsmentioning
confidence: 99%
“…The hybrid learning model is a learning model that combines online and offline (face-to-face) learning simultaneously by utilizing technological developments effectively (Sitepu et al, 2022). Hybrid learning has catalysed the adaptation of immersive technology as an artefact in object-based learning and student-centred learning (Kee et al, 2023). Obstacles in hybrid learning include limitations in terms of knowledge, and skills or abilities in mastering technology, computer devices, and basic knowledge about hybrid learning (Ismunandar & Nandang, 2022).…”
Section: Introductionmentioning
confidence: 99%