Abstract:We present an endogenous-timing conflict game of incomplete information under strategic complementarity. The model predicts multiple equilibria, in which the outcome follows either a simultaneous move game (Baliga and Sjöström, 2004) or a sequential game, which improves social welfare. We study the three families of games in the laboratory using gender-balanced sessions. Our results suggest that:(i) social welfare is higher in the endogenous-timing and sequential games compared to the simultaneous game; (ii) m… Show more
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