2012
DOI: 10.1007/978-3-642-33191-6_34
|View full text |Cite
|
Sign up to set email alerts
|

An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations

Abstract: We present a comparison of five freely available physics engines with specific focus on robotic assembly simulation in virtual reality (VR) environments. The aim was to evaluate the engines with generic settings and minimum parameter tweaking. Our benchmarks consider the minimum collision detection time for a large number of objects, restitution characteristics, as well as constraint reliability and body interpenetration. A further benchmark tests the simulation of a screw and nut mechanism made of rigid-bodie… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
21
0

Year Published

2013
2013
2023
2023

Publication Types

Select...
4
3
2

Relationship

1
8

Authors

Journals

citations
Cited by 31 publications
(21 citation statements)
references
References 4 publications
0
21
0
Order By: Relevance
“…Many important works were published in the past years regarding dynamics simulation [31], and several physics libraries are publicly available, each one with its advantages and disadvantages. Our choice for Bullet is because this engine is open source, multi-platform, supported by an active community of developers, and it ranks better performance results compared to other libraries [32].…”
Section: Movement Simulationmentioning
confidence: 99%
“…Many important works were published in the past years regarding dynamics simulation [31], and several physics libraries are publicly available, each one with its advantages and disadvantages. Our choice for Bullet is because this engine is open source, multi-platform, supported by an active community of developers, and it ranks better performance results compared to other libraries [32].…”
Section: Movement Simulationmentioning
confidence: 99%
“…It concludes that the engines used in the research community are inadequate as they fail to solve even simple problems physically correct. An evaluation of engines for assembly simulations were performed in [11], which focuses on assembly in virtual reality for use in training astronauts in servicing tasks. The results are in good correspondence with the results presented in this paper.…”
Section: Related Workmentioning
confidence: 99%
“…The ODE is well known for its high performance, free and easy access and the real-time simulation capabilities. It is mainly used in robotics and vehicle simulations, virtual reality environments, computer games and simulation tools [21][22][23].…”
Section: Fluid-structure Interactionmentioning
confidence: 99%