“…Adopting intrinsic motivation (Malone & Lepper, 1987) and situated cognition (Lave & Wenger, 1991) as the theoretical bases, we have been studying the possibility of harnessing serious games in the context of formal school education. We have proposed Virtual Interactive Student-Oriented Learning Environment (VISOLE)a pedagogical approach to integrating serious gaming into formal curriculum learning and teaching in schools (Jong, Shang, Lee, & Lee, 2011;Luk, Wong, Cheung, Lee, & Lee, 2006). Upon the VISOLE pedagogy, we developed Farmtasia ® , a multiplayer online serious game based on a thematic topic, Agriculture, in the Hong Kong senior secondary geography education curriculum (Cheung et al 2008;Jong, Lee, & Shang, 2013).…”