2019
DOI: 10.1007/s11257-019-09222-x
|View full text |Cite
|
Sign up to set email alerts
|

An evolving museum metaphor applied to cultural heritage for personalized content delivery

Abstract: The aim of this article concerns adaptive and personalized navigation in a cultural heritage database. The theoretical grounding of the proposition relies on cognitive science, particularly constructivism and enaction. The navigation is conducted via an intelligent interface through a 3D "living" museum metaphor. The purpose of this interface is to recommend dynamic cultural heritage objects according to a user profile that is computed online from the interactions that a user has with these objects. To this en… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
6
0

Year Published

2019
2019
2020
2020

Publication Types

Select...
3
1
1

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(6 citation statements)
references
References 29 publications
0
6
0
Order By: Relevance
“…Such factors reflect on various aspects that influence the visitor experience [58,59] such as intrinsic motivations [60], perceived quality of the CH experience [61], and emotional connection [62]. Personalization factors that can be used in combination with cognition are: visitor location [63], interests [64], social behavior [65], background knowledge [66], preferences [67], motivation [68], themes [69], mood [70], visiting style [71], visit and viewing time [72], visit history [73], and disabilities [74]. Therefore, we envisage an open collection of personalization factors that could be integrated in DeCACHe and could be used as complementary factors to cognition, aiming to provide the CH designers with an enriched toolset to help them make better design decisions when creating personalized CH activities.…”
Section: Combining Cognition With Other Personalization Factorsmentioning
confidence: 99%
“…Such factors reflect on various aspects that influence the visitor experience [58,59] such as intrinsic motivations [60], perceived quality of the CH experience [61], and emotional connection [62]. Personalization factors that can be used in combination with cognition are: visitor location [63], interests [64], social behavior [65], background knowledge [66], preferences [67], motivation [68], themes [69], mood [70], visiting style [71], visit and viewing time [72], visit history [73], and disabilities [74]. Therefore, we envisage an open collection of personalization factors that could be integrated in DeCACHe and could be used as complementary factors to cognition, aiming to provide the CH designers with an enriched toolset to help them make better design decisions when creating personalized CH activities.…”
Section: Combining Cognition With Other Personalization Factorsmentioning
confidence: 99%
“…Cultural-heritage applications require from the visitors to explore virtual worlds and pay attention to details of exhibits [Froschauer et al 2013], to visually explore artworks in 3D representations [Coenen et al 2013], to observe and identify cultural heritage assets [Raptis et al 2018c], to perform interactions with gaze to explore an ancient world [Pedersen et al 2017], to perform problem-solving tasks that require the processing of visual information, such as puzzles [Antoniou et al 2019], to explore art galleries Rajaonarivo et al [2019], etc. Such applications are based on tasks that require from the visitors to search for and process visual cues.…”
Section: Visual Search Activities In Cultural-heritage Domainmentioning
confidence: 99%
“…Focusing on the human factor, varying aspects influence the visit experience [Falk andDierking 2016, Packer andBallantyne 2016] such as intrinsic motivations [Kempiak et al 2017], perceived quality of the cultural-heritage experience [Chen and Chen 2010], and emotional connection [Light 2017], and should be taken into consideration by cultural-heritage stakeholders to deliver applications that better support the visitors' needs. The understanding of the visitors' behavior and experience through such studies has influenced the design of technology-mediated services, which provide personalized cultural-heritage activities based on diverse human factors, such as visitor location [Alexandridis et al 2019], interests [Rajaonarivo et al 2019], social behavior [Sansonetti et al 2019], background knowledge [Wang et al 2007], preferences [Pechenizkiy and Calders 2007], motivation [Dim and Kuflik 2014], themes [Antoniou et al 2016], mood [Tanenbaum and Tomizu 2008], visiting style [Lanir et al 2017], visit and viewing time [Bohnert and Zukerman 2014], visit history [Petrelli and Not 2005], and disabilities [Ghiani et al 2008].…”
Section: Personalization In the Cultural-heritage Domainmentioning
confidence: 99%
See 2 more Smart Citations