2020
DOI: 10.1109/access.2020.3001143
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An Experience Aggregative Reinforcement Learning With Multi-Attribute Decision-Making for Obstacle Avoidance of Wheeled Mobile Robot

Abstract: A variety of reinforcement learning (RL) methods are developed to achieve the motion control for the robotic systems, which has been a hot issue. However, the performance of the conventional RL methods often encounters a bottleneck, because the robots have difficulty in choosing an appropriate action in the control task due to the exploration-exploitation dilemma. To address this problem and improve the learning performance, this work introduces an experience aggregative reinforcement learning method with a Mu… Show more

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Cited by 6 publications
(3 citation statements)
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“…In the future, we will extend the proposed method to more multi-agent systems. An adaptive strategy selection method is urgently needed to cooperate with situation assessment to achieve efficient decision-making [32][33] [34]. Besides, integrating the possibility of applying an advanced deep learning model [35] [36] for situation fusion is also a research direction.…”
Section: Discussionmentioning
confidence: 99%
“…In the future, we will extend the proposed method to more multi-agent systems. An adaptive strategy selection method is urgently needed to cooperate with situation assessment to achieve efficient decision-making [32][33] [34]. Besides, integrating the possibility of applying an advanced deep learning model [35] [36] for situation fusion is also a research direction.…”
Section: Discussionmentioning
confidence: 99%
“…As one of the effective methods to solve the Q value overestimation problem in Q-learning, Double-Q learning was proposed in 2010 and widely used in reinforcement learning [29]- [30]. The Double-Q learning mechanism is shown in Fig.…”
Section: A Modeling Microgrid Ls Problem As An Mdpmentioning
confidence: 99%
“…e FCE enables an autonomous robot to detect unknown obstacles and avoid collisions while guiding the robot toward the target. Hu et al [41] introduced an experiential aggregative reinforcement learning method based on multiattribute decision-making. To build a virtualforce field between the obstacles and the robot, Zheng et al [42] proposed a fast hybrid position/virtual force controller.…”
Section: Introductionmentioning
confidence: 99%