2018
DOI: 10.1007/s10055-018-0342-7
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An experimental paradigm for the assessment of realistic human multitasking

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Cited by 13 publications
(11 citation statements)
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References 39 publications
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“…These tasks were modeled after typical real-life activities often performed during driving. To increase realism and to mimic the varying demands of everyday car driving, we provided different stimulus modalities (visual input on the windshield = in-vehicle display, auditory input via headphones = passengers, radio, or GPS), cognitive-motor task loads (i.e., baseline driving = no task, typing = dashboard operations, reasoning = conversation with passengers), and response modalities (typing = visuomotor responses, reasoning = verbal responses; Bock et al, 2018 , 2019a ). The number of trials (total trials N = 60) was equally distributed across the different task types and presentation modalities in both project phases.…”
Section: Methodsmentioning
confidence: 99%
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“…These tasks were modeled after typical real-life activities often performed during driving. To increase realism and to mimic the varying demands of everyday car driving, we provided different stimulus modalities (visual input on the windshield = in-vehicle display, auditory input via headphones = passengers, radio, or GPS), cognitive-motor task loads (i.e., baseline driving = no task, typing = dashboard operations, reasoning = conversation with passengers), and response modalities (typing = visuomotor responses, reasoning = verbal responses; Bock et al, 2018 , 2019a ). The number of trials (total trials N = 60) was equally distributed across the different task types and presentation modalities in both project phases.…”
Section: Methodsmentioning
confidence: 99%
“…Tasks were scheduled in a mixed order and at irregular distance intervals. The driving scenario and the order and type of additional tasks was identical for all participants within each project phase (same seed; Bock et al, 2019a ). Participants were instructed not to prioritize the driving or the additional task, but to respond as fast and as accurately as possible to the additional task.…”
Section: Methodsmentioning
confidence: 99%
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“…6) events have been implemented (see Table 1) to increase the cognitive workload and approach a real-life driving experience. The presence of distractors is one element that distinguishes laboratory and real-life settings (Bock et al 2019). Therefore, it can increase the ecological validity of an experiment.…”
Section: Virtual Reality Environmentmentioning
confidence: 99%
“…It is often assumed that findings from laboratory studies can serve to explain human behavior in everyday life situations outside the lab. However, this assumption is not always valid: Laboratory and daily life settings differ in a variety of aspects (e.g., Bock & Hagemann, 2010;Bock et al, 2019), and empirical effects observed in a laboratory context cannot always be transferred to contexts outside the lab. For example, substantial differences between performance on classical laboratory tasks on the one hand, and performance on everyday or everyday-like tasks on the other hand, have been observed for locomotion (Bock & Beurskens, 2010), for manual grasping (Bock & Züll, 2013;Steinberg & Bock, 2013) and its age-related decay (Bock & Baak, 2013;Bock & Steinberg, 2012), as well as for age-related changes of cognitive skills (Verhaeghen, Martin, & Sędek, 2012).…”
Section: Introductionmentioning
confidence: 99%