2016 International Conference on Applied System Innovation (ICASI) 2016
DOI: 10.1109/icasi.2016.7539879
|View full text |Cite
|
Sign up to set email alerts
|

An imitation of 3D projection mapping using augmented reality and shader effects

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2017
2017
2022
2022

Publication Types

Select...
2
1
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(2 citation statements)
references
References 7 publications
0
2
0
Order By: Relevance
“…Enhancing visual performance using AR technology has become the trend for big brands to capture the market. An approach made by [9] presents an AR framework that uses AR and shader effects. Shaders are scripts that include the mathematical computations and techniques needed to compute the color of each rendered pixel.…”
Section: Related Workmentioning
confidence: 99%
“…Enhancing visual performance using AR technology has become the trend for big brands to capture the market. An approach made by [9] presents an AR framework that uses AR and shader effects. Shaders are scripts that include the mathematical computations and techniques needed to compute the color of each rendered pixel.…”
Section: Related Workmentioning
confidence: 99%
“…Shader effects is used to make 3-Dimentinal model of Augmented Reality more realistic. Due to such [5] kinds of effects the 3D model becomes realistic which will catch users eyes and leaves good impression about the product made of AR based GUIs. The tools used to impart shader properties on 3D models are Unity Engine and Vuforia.…”
Section: Shader Effectsmentioning
confidence: 99%