2019
DOI: 10.1609/aaai.v33i01.33011926
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An Improved Quasi-Polynomial Algorithm for Approximate Well-Supported Nash Equilibria

Abstract: We focus on the problem of computing approximate Nash equilibria in bimatrix games. In particular, we consider the notion of approximate well-supported equilibria, which is one of the standard approaches for approximating equilibria. It is already known that one can compute an ε-well-supported Nash equilibrium in time nO (log n/ε2), for any ε > 0, in games with n pure strategies per player. Such a running time is referred to as quasi-polynomial. Regarding faster algorithms, it has remained an open problem f… Show more

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