“…Tracing such advances is especially important because different champion teams usually employ different approaches, often achieving a high degree of specialisation in a sub-field of AI, for example, automated hierarchical planning developed by WrightEagle [23,24,26,21,28], opponent modelling studied by HELIOS [27], and human-based evolutionary computation adopted by Gliders [11,12]. Many more research areas are likely to contribute towards improving the League, and several general research directions are recognised as particularly promising: nature-inspired collective intelligence [29,30,31], embodied intelligence [32,33,34,35], information theory of distributed cognitive systems [36,37,38,39,40,41], guided self-organisation [42,43,44], and deep learning [45,46,47].…”