1995
DOI: 10.1002/vis.4340060205
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An integrated approach to motion and sound

Abstract: SUMMARYUntil recently, sound has been given little attention in computer graphics and related domains of computer animation and virtual environments, although sounds which are properly synchronized to motion provide a great deal of information about events in the environment. Sounds are often not properly synchronized because the sounds and the phenomena that caused the sounds are not considered in an integrated way. In this paper, we present an integrated approach to motion and sound as it applies to computer… Show more

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Cited by 21 publications
(15 citation statements)
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“…At present it is still common practice to add sound effects by hand onto film shots, even though automatic soundtrack production and synchronization for computer animations was proposed about a decade ago [3], [4]. In those works, prototype sounds, either recordings or synthesis models, are attached to objects and activated by sound event scripts.…”
Section: A Sound Modeling For Computer Animationmentioning
confidence: 99%
See 2 more Smart Citations
“…At present it is still common practice to add sound effects by hand onto film shots, even though automatic soundtrack production and synchronization for computer animations was proposed about a decade ago [3], [4]. In those works, prototype sounds, either recordings or synthesis models, are attached to objects and activated by sound event scripts.…”
Section: A Sound Modeling For Computer Animationmentioning
confidence: 99%
“…The animations represent examples of everyday friction sounds, and have been designed using external graphical libraries of pd, specifically the OpenGL-based gem. 4 In all the examples the main sound generation mechanism is the stick-slip relative motion.…”
Section: Audio-visual Simulationsmentioning
confidence: 99%
See 1 more Smart Citation
“…Of particular note is the work of Hahn et al [9,29], where visual and acoustic events are generated together. Their approach seeks to synchronize the development of sound and motion by connecting the sound and motion parameters before rendering.…”
Section: Combined Visualization and Sonificationmentioning
confidence: 99%
“…In these systems the motion parameters are tied to parameterisable musical constructs such as Timbre-trees [10], C-Sound models, or music generators [19]. The quality of the soundtrack is then directly related to the effectiveness of the sound representation.…”
Section: Related Workmentioning
confidence: 99%