2018 IEEE Games, Entertainment, Media Conference (GEM) 2018
DOI: 10.1109/gem.2018.8516490
|View full text |Cite
|
Sign up to set email alerts
|

An Integrated Framework for AI Assisted Level Design in 2D Platformers

Abstract: The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framework to assist designers in the creation of levels for 2D platformers. Our framework provides designers with a toolbox (i) to create 2D platformer levels, (ii) to estimate the difficulty and probability of success of single jump actions (the main mechanics of platformer games), and (iii) a set of metrics to evaluate the difficulty and … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 13 publications
(15 reference statements)
0
0
0
Order By: Relevance