2017
DOI: 10.2196/resprot.8064
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An Intervention Using Gamification to Increase Human Immunodeficiency Virus and Sexually Transmitted Infection Screening Among Young Men Who Have Sex With Men in California: Rationale and Design of Stick To It

Abstract: BackgroundIn the United States, young men who have sex with men (YMSM) remain disproportionately affected by human immunodeficiency virus (HIV) and other sexually transmitted infections (STIs). Although routine HIV/STI screening is pivotal to the timely diagnosis of HIV and STIs, initiation of appropriate treatment, and reduced onward disease transmission, repeat screening is underused. Novel interventions that incorporate elements of games, an approach known as gamification, have the potential to increase rou… Show more

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Cited by 14 publications
(22 citation statements)
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“… 26 , 43 , 51 , 52 , 57 , 58 , 64 , 71 , 76 , 78 , 79 Most studies were implemented after 2000. 20 26 , 34 37 , 39 79 , 81 …”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“… 26 , 43 , 51 , 52 , 57 , 58 , 64 , 71 , 76 , 78 , 79 Most studies were implemented after 2000. 20 26 , 34 37 , 39 79 , 81 …”
Section: Resultsmentioning
confidence: 99%
“… 43 , 53 , 54 , 65 , 71 , 74 , 78 , 79 , 81 Thirty-one interventions were evaluated by RCTs. 20 , 21 , 23 , 26 , 35 , 36 , 38 , 42 44 , 49 51 , 53 , 54 , 57 , 59 , 64 , 65 , 67 , 68 , 71 76 , 78 81 Eleven studies were evaluated by using a quasi-experimental design; 24 , 25 , 33 , 34 , 39 , 41 , 45 , 47 , 55 , 60 , 61 5 of the 11 used a pretest-posttest design. 24 , 25 ...…”
Section: Resultsmentioning
confidence: 99%
“…In developed countries, the focus of AIDS prevention education is on the sexual behavior of high-risk groups, but the focus of AIDS education in our study is on the AIDS-related knowledge of adolescents. The awareness rate of AIDS knowledge among the public in developed countries might be higher than China, and existing studies are mainly aimed at high-risk groups, such as men who have sex with men and adolescents who have sex without condoms [ 18 , 19 ]. But in China, the awareness rate of AIDS among the public is low [ 20 ], especially adolescents in poor areas and western China [ 21 , 22 ].…”
Section: Discussionmentioning
confidence: 99%
“…The intervention development process was influenced by game design and human-centered design and has been previously described in detail along with the proposed theory of change (39,44). In brief, a series of in-depth interviews with clinic staff and focus group discussions with YMSM solicited feedback about specific game elements followed by an iterative design process.…”
Section: Intervention Descriptionmentioning
confidence: 99%