Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques 1992
DOI: 10.1145/133994.134089
|View full text |Cite
|
Sign up to set email alerts
|

An object-oriented 3D graphics toolkit

Abstract: This paper presents an object-oriented toolkit for developers of interactive 3D graphics applications. The primary goal of the toolkit is (o make it easier for programmers to create 3D graphics applications that employ direct manipulation techniques in addition to conventional 2D-widgets. Such techniques have generally been ignored in previous graphics packages and systems.The toolkit provides a general and extensible framework for representing 3D scenes so that applications can integrate their data with graph… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
57
0

Year Published

1993
1993
2009
2009

Publication Types

Select...
6
3

Relationship

0
9

Authors

Journals

citations
Cited by 192 publications
(57 citation statements)
references
References 2 publications
0
57
0
Order By: Relevance
“…The whole system is based on the OpenInventor [ST92] Rendering/Simulation library, which reduces the addition of new functionality to the Studierstube environment to the simple process of adding a new dynamically loadable module. The necessary tracker data is delivered by the Studierstube tracker interface, which delivers positions and orientations in OpenInventor fields, a high-level interface element, which allows easy connections to the separately developed simulation library [FA98].…”
Section: Methodsmentioning
confidence: 99%
“…The whole system is based on the OpenInventor [ST92] Rendering/Simulation library, which reduces the addition of new functionality to the Studierstube environment to the simple process of adding a new dynamically loadable module. The necessary tracker data is delivered by the Studierstube tracker interface, which delivers positions and orientations in OpenInventor fields, a high-level interface element, which allows easy connections to the separately developed simulation library [FA98].…”
Section: Methodsmentioning
confidence: 99%
“…The iIsh system is (by its very name -interactive Inventor Shell) based on the Inventor C++ toolkit from Silicon Graphics [14]. Inventor is an object-oriented toolkit that supports the programming of direct manipulation interfaces in the immersive sense -allowing the user to interact directly with the displayed 3D objects in the same window as the display and without having to seek recourse to manipulation widgets.…”
Section: The Contribution Of Graphics Programming Methodologiesmentioning
confidence: 99%
“…It builds upon tracking data amongst others given by VRPN and models tracked, statically registered, or deduced spatial relationships in a scene graph [19]. Assumed tracking and registration errors can be propagated along its branches in terms of covariances, thereby providing the application with a measure of the expected tracking accuracy.…”
Section: Related Workmentioning
confidence: 99%
“…SRGs are similar to scene graphs in computer graphics [19]. Yet, in contrast to scene graphs, SRGs do not imply a pre-defined hierarchical ordering of the nodes.…”
Section: Spatial Relationship Graphsmentioning
confidence: 99%