Brazilian Symposium on Software Engineering 2021
DOI: 10.1145/3474624.3476973
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An Online Educational Hackathon to Foster Professional Skills and Intense Collaboration on Software Engineering Students

Abstract: The global pandemic of COVID19 demanded that professors rethink teaching strategies considering the use of online environments due to the social isolation stipulated to reduce the rate of contagion of the disease. A challenge for software engineering professors is to develop fundamental professional skills in students who are in the process of learning using these virtual environments. The purpose of this study is to identify how an online educational hackathon can support students of a Software Engineering pr… Show more

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Cited by 16 publications
(5 citation statements)
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“…With hackathons primitively intended for and attended by software developers, it is unsurprising that most prior studies have focused on events organized by governments, nonprofits, and corporations rather than those by and for education institutions [77]. Much like design thinking methodologies [60], hackathons have made their way into education to encourage curiosity and innovation beyond the classroom and into the world [67,78]. In addition to design thinking, hackathons pose similarities with cooperative learning, project‐based learning, and inquiry‐based learning when viewed as a pedagogy.…”
Section: Introductionmentioning
confidence: 99%
“…With hackathons primitively intended for and attended by software developers, it is unsurprising that most prior studies have focused on events organized by governments, nonprofits, and corporations rather than those by and for education institutions [77]. Much like design thinking methodologies [60], hackathons have made their way into education to encourage curiosity and innovation beyond the classroom and into the world [67,78]. In addition to design thinking, hackathons pose similarities with cooperative learning, project‐based learning, and inquiry‐based learning when viewed as a pedagogy.…”
Section: Introductionmentioning
confidence: 99%
“…Our findings address the gaps in Steglich et al [39] by introducing interventions that support collaboration between students in teams alongside interventions to support learning gains. Through our approach, the hackathon format supported learning gains at multiple points in the course, not just at the end of the course, as done in Gama et al [10].…”
Section: Learning Outcomementioning
confidence: 73%
“…Recently, some research works have explored remote educational hackathons. For example, Steglich et al [39] explored how intense collaboration takes place between student teams in an educational hackathon to produce a technological solution and develop professional skills in the online context. The study presents findings that the most valuable skills to enable effective student teams were communication, collaboration, initiative, and creativity/innovation [39].…”
Section: Related Workmentioning
confidence: 99%
“…Though typically held in-person, the COVID-19 pandemic has inspired significant growth in online hackathons for teaching both professional software development skills and soft-skills such as teamworking [6]. However online hackathons face a number of challenges which do not impact in-person events.…”
Section: Introductionmentioning
confidence: 99%
“…The COVID-19 pandemic has inspired significant growth in online hackathons for teaching both professional software development skills and soft-skills such as team-working [6]. However, they are not without their challenges.…”
Section: Introductionmentioning
confidence: 99%