2017
DOI: 10.1007/s11276-017-1629-4
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An optimal transmission strategy in zero-sum matrix games under intelligent jamming attacks

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Cited by 5 publications
(2 citation statements)
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References 26 publications
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“…The objective of both sides of the game is to destroy the opponent, and both sides design the idea to move a very small part of the distance to the quadrant where the enemy is located to approach the opponent, but not yet allow the opponent to detect the native tank. Then it is necessary to construct the game circumference and find the optimal path value according to the alpha-beta pruning algorithm of the zero-sum game [19]. The attacking posture of the attacker is countered.…”
Section: B Algorithm Supportmentioning
confidence: 99%
“…The objective of both sides of the game is to destroy the opponent, and both sides design the idea to move a very small part of the distance to the quadrant where the enemy is located to approach the opponent, but not yet allow the opponent to detect the native tank. Then it is necessary to construct the game circumference and find the optimal path value according to the alpha-beta pruning algorithm of the zero-sum game [19]. The attacking posture of the attacker is countered.…”
Section: B Algorithm Supportmentioning
confidence: 99%
“…Li [22], in his work, solved matrix games with different uncertainties using Atanassov's intuitionistic fuzzy environment. Several monographs and articles have been published in game theory [1,3,4,5,11,13,15,17,18,19,21,33,34,35,36,37,38,39,50] having many real-life impacts. Linguistic term set in neutrosophic environment through game theory can be viewed as a new concept.…”
mentioning
confidence: 99%