2019
DOI: 10.1080/1206212x.2019.1621463
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An outlook at Agile methodologies for the independent games developer

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Cited by 8 publications
(12 citation statements)
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“…Nevertheless, the visualization of the Kanban board is limited to show the development process activities rather than providing sufficient information or useful indications that could help in monitoring the project progress (Aurisch et al, 2019;Alaidaros et al, 2018b).…”
Section: Independent Journal Of Management and Production (Ijmandp)mentioning
confidence: 99%
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“…Nevertheless, the visualization of the Kanban board is limited to show the development process activities rather than providing sufficient information or useful indications that could help in monitoring the project progress (Aurisch et al, 2019;Alaidaros et al, 2018b).…”
Section: Independent Journal Of Management and Production (Ijmandp)mentioning
confidence: 99%
“…As for Guckenheimer and Loje (2012), Kanban allows continuous adjustment, while Scrum relies on team commitment, reviewed at sprint boundaries. In Scrum, the communication focus is verbal, while in Kanban is visual through the use of Kanban board even though it is an overcomplicated board (Aurisch et al, 2019).…”
Section: Kanban Benefitsmentioning
confidence: 99%
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“…The Agile methodology comprises seven stages, which are requirement gathering, analysis, design, coding, testing, delivery of partially incremented software and feedback from customer (Sharma, Sarkar, & Gupta, 2012). Although the methodology was traditionally used for software development, agile methodology has been widely used for game development for its flexibility and practicality (Aurisch, Ahmed, & Barkat, 2019;Kasurinen, Palacin-Silva, & Vanhala, 2017). We have incorporated facts about air pollution through narrative storytelling into the game to ensure smooth and seamless gameplay.…”
Section: Introductionmentioning
confidence: 99%