2017
DOI: 10.1109/access.2017.2678102
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An Overhead-Optimizing Task Scheduling Strategy for Ad-hoc Based Mobile Edge Computing

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Cited by 37 publications
(13 citation statements)
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“…Table 3 and Figure , where β = {1, 5, 10, 15, 20, 30} and we can see that the average Ψ {i} and E [φ i ] are decline linearly and monotonically with β increasing, which also can obtain from equations (24) and(25). Moreover, the gradient of the average Ψ {i} and E [φ i ] are approximately equal.…”
supporting
confidence: 67%
See 1 more Smart Citation
“…Table 3 and Figure , where β = {1, 5, 10, 15, 20, 30} and we can see that the average Ψ {i} and E [φ i ] are decline linearly and monotonically with β increasing, which also can obtain from equations (24) and(25). Moreover, the gradient of the average Ψ {i} and E [φ i ] are approximately equal.…”
supporting
confidence: 67%
“…Thus, they are suitable for multiobjective scenarios, especially for solving the optimization problem with economical cost and time cost as objectives. T. Li[25] et al formulate the task scheduling problem as a distributed multi-device task scheduling game. It is proved that the task scheduling game is a potential game, which possesses a property of finite improvement and always owns a Nash equilibrium.…”
mentioning
confidence: 99%
“…Note that both energy consumption and delay are necessary to be considered in the process of offloading. Similar to [30], [31], in each group l, the non-negative weight factors α l and β l are introduced to tradeoff the energy consumption and delay. Therefore, in group l, the weighted sum of energy consumption and delay (WSED) in hybrid NOMA MEC systems is given by…”
Section: B Problem Formulationmentioning
confidence: 99%
“…The problem of multi-user edge server selection in mobile edge computing has been extensively investigated in the past few years in many research tracks [7,9,[25][26][27]. These papers elaborated on how to select edge servers for multiple users from different aspects.…”
Section: Related Workmentioning
confidence: 99%
“…The total weighted response time over all jobs was minimized by the proposed approach. Rather than rely on remote cloud servers, the multi-device task scheduling strategy for the ad hoc-based mobile edge computing system was proposed in [26]. The authors developed a multi-device distributed task scheduling game, which can make the task be offloaded to an optimal mobile device.…”
Section: Related Workmentioning
confidence: 99%