“…In fact, even trained interviewers sometimes fail to follow best practice guidelines without continuous feedback and involvement in multiple training modules ( Powell et al, 2008 ; Lamb, 2016 ) and tend to ask close-ended, leading, and repeated questions, thus increasing the likelihood of gathering only partial or even misleading information ( Santtila et al, 2004 ; Bruck et al, 2006 ; Thoresen et al, 2009 ; Leach et al, 2022 ). To address these issues, great effort has been invested to design more effective interview training programs (e.g., Powell et al, 2014 ; Pompedda et al, 2015 ; Haginoya et al, 2020 ; Hassan et al, 2022 ) where continuing practice and ongoing feedback have been used to sustain the training effects (for a recent review, see Powell et al, 2022 ). Beyond the established efficacy of these training programs, serious gaming ( Wouters et al, 2013 ) involving simulated avatar interviews ( Pompedda et al, 2015 ) can be used as a tool to study the fundamental psychological processes, such as emotional impact on decision making during interviews ( Zhang et al, 2022 ; Segal et al, 2023 ).…”