2023
DOI: 10.1109/tnsre.2023.3329059
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An Upper-Limb Rehabilitation Exoskeleton System Controlled by MI Recognition Model With Deep Emphasized Informative Features in a VR Scene

Zhichuan Tang,
Hang Wang,
Zhixuan Cui
et al.

Abstract: The prevalence of stroke continues to increase with the global aging. Based on the motor imagery (MI) brain-computer interface (BCI) paradigm and virtual reality (VR) technology, we designed and developed an upper-limb rehabilitation exoskeleton system (VR-ULE) in the VR scenes for stroke patients. The VR-ULE system makes use of the MI electroencephalogram (EEG) recognition model with a convolutional neural network and squeeze-andexcitation (SE) blocks to obtain the patient's motion intentions and control the … Show more

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Cited by 3 publications
(1 citation statement)
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“…EEG-based BCI systems have gained popularity among these methods due to their high temporal resolution, portability, and cost-effectiveness. They have been utilized across various applications, such as fatigue and drowsiness detection [18], emotion recognition [19], wearable exoskeletons [20], [21], and robotic control [22]- [24]. Additionally, EEG-based BCIs have been employed for classifying motor imagery or motor execution tasks [25]- [27].…”
Section: A Backgroundmentioning
confidence: 99%
“…EEG-based BCI systems have gained popularity among these methods due to their high temporal resolution, portability, and cost-effectiveness. They have been utilized across various applications, such as fatigue and drowsiness detection [18], emotion recognition [19], wearable exoskeletons [20], [21], and robotic control [22]- [24]. Additionally, EEG-based BCIs have been employed for classifying motor imagery or motor execution tasks [25]- [27].…”
Section: A Backgroundmentioning
confidence: 99%