2020
DOI: 10.48465/fa.2020.0374
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An urban planning tool demonstrator with auralisation and visualisation of the sound environment

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(2 citation statements)
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“…Raghothama et al [35] developed transportation simulation models using Unity game engine for the cities of Stockholm and Paris to reduce congestion in traffic and public transport (Stockholm case study) and manage crowds and security during large events in two stadiums (Paris case study). Forssen et al [36] used Unreal Engine to develop a tool for simplifying the planning process from the early stages and help urban planners increase their knowledge about the urban sound environment and its effects.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Raghothama et al [35] developed transportation simulation models using Unity game engine for the cities of Stockholm and Paris to reduce congestion in traffic and public transport (Stockholm case study) and manage crowds and security during large events in two stadiums (Paris case study). Forssen et al [36] used Unreal Engine to develop a tool for simplifying the planning process from the early stages and help urban planners increase their knowledge about the urban sound environment and its effects.…”
Section: Related Workmentioning
confidence: 99%
“…Planning and Participation [14,[16][17][18][19][20][21]23,[33][34][35][36][37][38][39][40] Gamification of the urban planning process can enhance the participation of the general public in the planning process. Additionally, the interactive environment provided by the game platform makes the urban planning problem more understandable than other approaches.…”
Section: Gamified Urbanmentioning
confidence: 99%