2019 IEEE Biomedical Circuits and Systems Conference (BioCAS) 2019
DOI: 10.1109/biocas.2019.8919214
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Analysis of Contraction Effort Level in EMG-Based Gesture Recognition Using Hyperdimensional Computing

Abstract: Varying contraction levels of muscles is a big challenge in electromyography-based gesture recognition. Some use cases require the classifier to be robust against varying force changes, while others demand to distinguish between different effort levels of performing the same gesture. We use braininspired hyperdimensional computing paradigm to build classification models that are both robust to these variations and able to recognize multiple contraction levels. Experimental results on 5 subjects performing 9 ge… Show more

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Cited by 13 publications
(9 citation statements)
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“…The density of the electrodes is limited by the obvious physical constraint on the head, arm, or face. However for some applications, like precise gesture recognition, it is better to have dense electrode arrays over certain muscles [157].…”
Section: Exg Hardware Challengesmentioning
confidence: 99%
See 1 more Smart Citation
“…The density of the electrodes is limited by the obvious physical constraint on the head, arm, or face. However for some applications, like precise gesture recognition, it is better to have dense electrode arrays over certain muscles [157].…”
Section: Exg Hardware Challengesmentioning
confidence: 99%
“…sEMG is mostly used for natural dexterous control of prosthetic devices [196]. The grand challenge of sEMG-based gesture recognition is to increase the number and precision of recognized hand postures to reflect the real sensorimotor interaction with the physical world (for example, 21 classified hand gestures by utilizing a compact mobile high-density EMG grid in Reference [157]). Similarly, control of robotic devices is achieved with multi-modal ExG interfaces: Zhang et al [225] combined EOG, EEG, and EMG to operate a robotic soft hand; Tayeb et al [205] manipulated robotic hand simultaneously with sEMG and 2-label MI.…”
Section: Exg-based Applications In the Context Of Xrmentioning
confidence: 99%
“…The most commonly explored way to improve gesture recognition in multiple contexts is to augment training routines with a wider range of contexts outside of perfect laboratory conditions. Works have used training sets consisting of multiple limb positions [11,19,28], as well as other types of variations including temporal variation [19] and contraction effort level [20]. Because this significantly increases initial training effort, it is beneficial to move to a continuous learning framework for gradually incorporating new contexts.…”
Section: Related Workmentioning
confidence: 99%
“…Class prototypes are calculated by superimposing all training examples from a particular class through element-wise majority, and similarity between prototypes and a query HV is measured using Hamming distance. A minimum of one prototype per output class is required, although it is also possible to store multiple different prototypes representing same class [20]. We would like to minimize the size of this AM to reduce both memory footprint and cycles of operation for similarity metric calculations.…”
Section: Classificationmentioning
confidence: 99%
“…Recognizing multiple gestures is a challenge as the recognition accuracy decreases with the increase in the number of gestures. Table 1 summarizes examples of previous literature attempting to recognize several gestures [10,[14][15][16][17][18][19][20][21][22][23][24][25].…”
Section: Int J Elec and Compmentioning
confidence: 99%