Optical Design and Testing VIII 2018
DOI: 10.1117/12.2503397
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Analysis of the visual perception conflicts in designing mixed reality systems

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Cited by 5 publications
(6 citation statements)
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“…The image input is 2D, and its parallax effect is similar to that of HUDs. Figure 5 shows the parallax projection method used in this experiment and the deviation in image position between the left and right eyes: (a) is to construct viewing conditions with parallax effect, where the left and right images are projected by a projector and received by 3D glasses; (b) is the effect when the left and right eye images (for example, when a letter "d" to be observed) are overlapped, which creates visual depth perception [16].…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The image input is 2D, and its parallax effect is similar to that of HUDs. Figure 5 shows the parallax projection method used in this experiment and the deviation in image position between the left and right eyes: (a) is to construct viewing conditions with parallax effect, where the left and right images are projected by a projector and received by 3D glasses; (b) is the effect when the left and right eye images (for example, when a letter "d" to be observed) are overlapped, which creates visual depth perception [16].…”
Section: Methodsmentioning
confidence: 99%
“…The image input is 2D, and its parallax effect is similar to that of HUDs. Figure 5 shows the parallax projection method used in this experiment and the deviation in image position between the left and right eyes: (a) is to construct viewing conditions with parallax effect, where the left and right images are projected by a projector and received by 3D glasses; (b) is the effect when the left and right eye images (for example, when a letter "d" to be observed) are overlapped, which creates visual depth perception [16]. Figure 6 shows the site photo during the experiments, wherein (a) is the input screen of independent channels for the left and right eyes, (b) is the overlapping image of the projected binoculars, and (c) is the observer who wore the switch-type 3D glasses, which present a virtual image display effect with parallax to the user.…”
Section: Methodsmentioning
confidence: 99%
“…Video see through (VST) and optical see through (OST) are two types of technologies that can be adopted when designing the MR environment. VST uses a liquid crystal display (LCD) or hologram unit to overlay the virtual image of captured physical object, and OST uses tools like transparent glass to make visualization of physical objects directly superimposed with virtually generated images (Chai et al., 2022; Wang et al., 2018). In terms of food sector applications, MR HoloLens with either VST or OST technology is useful in nutritional labeling, calorie estimation, gustatory display system, consumer behavior research, food traceability, retail store shopping, and other areas (Chai et al., 2022; Chiu et al., 2021; Ranasinghe et al., 2019; Todorovic et al., 2019).…”
Section: A Brief View Of Virtual Augmented and Mixed Realitymentioning
confidence: 99%
“…The second scene is a model of a virtual prototype of the image-forming optical system of the lens camera placed in a virtual environment. 16 The test scene setup and image formed on the camera sensor are shown in Fig. 14.…”
Section: Test Scenes Setupmentioning
confidence: 99%