2023
DOI: 10.23887/jp2.v6i3.66149
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Android-based Augmented Reality Media in Learning Pancasila and Citizenship Education

Hannes Magdalena Hutagalung,
Fazli Rachman

Abstract: The lack of variation in the use of instructional media in the Citizenship Education learning process causes the learning process to not run optimally. The purpose of this research is to produce a product in the form of augmented reality learning media that is suitable for use in the Citizenship Education learning process. The type of research used is research and development concerning the 4D development model which consists of define, design, develop, and disseminate stages. Subjects for small-scale trials i… Show more

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