2013
DOI: 10.14318/hau3.3.006
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Animating interaction

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Cited by 48 publications
(30 citation statements)
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“…Silvio thus highlights the hybrid nature of the animated figure, whose existence is both enabled by others and in excess of them. In her discussion of cosplay (Silvio ), she suggests that it is not solely the cosplayer who is animating the character but also the character who is animating the cosplayer (see also Manning and Gershon ; Manning ).…”
Section: Animationmentioning
confidence: 99%
See 1 more Smart Citation
“…Silvio thus highlights the hybrid nature of the animated figure, whose existence is both enabled by others and in excess of them. In her discussion of cosplay (Silvio ), she suggests that it is not solely the cosplayer who is animating the character but also the character who is animating the cosplayer (see also Manning and Gershon ; Manning ).…”
Section: Animationmentioning
confidence: 99%
“…Silvio describes this phenomenon among Taiwanese cosplayers who are animated by puppet characters from the television series Pili . As Paul Manning and Ilana Gershon (, 117) note, “the [cosplayer's] body can be activated when surrounded by the right combination of media,” including the recording device of the camera, the recorded text of a Pili skit, and the adorned body of the cosplayer. Just as the costumed cosplayers’ bodies are insufficient to channel the characters that animate them, the objects that participate in Erin's mom sightings contain only the possibility of being animated.…”
Section: Intimate Mediationsmentioning
confidence: 99%
“…), and (sometimes) the figure (a role which we argue usually complements the animator, namely the character animated by the animator). (Gershon and Manning 2014, 543) The last two paired roles-in which Goffman's technomorphic animator as "talking machine " (1981) is analytically resolved into a (human) animator and (nonhuman) animated "figure" or "character" (Goffman 1974, 522;Nozawa 2013)concern me most here (see also Manning and Gershon 2013;Gershon and Manning 2014). The s eance involves a distributed agency typical of paradigms of "animation" as opposed to "performance" (Silvio 2010), involving a physical gap between animator and animated figure constituted by "materialization" of spirit bodies separate from the medium and acting always at a distance (Goffman 1974, 522).…”
Section: Animating Spiritsmentioning
confidence: 99%
“…As Boellstorff shows, it can be very difficult for scholars of digital culture to prevent these pervasive ideological associations from creeping into their analyses. In addition to the salutary habeological approach he advocates, Manning and Gershon (2013), who similarly draw inspiration from the ontological turn, suggest using the trope of animation to break down real/virtual binaries. Building on a multimodal view of human interaction (Keating 2005), linguistic anthropologists have focused on the way that people coordinate the use of different channels, simultaneously and sequentially, to accomplish communicative practices that they may construe as more or less real, regardless of whether those channels are proximate or mediate, analog or digital (Jones 2014).…”
Section: Graham M Jonesmentioning
confidence: 99%
“…Work like that of Manning and Gershon (2013) on animation can contribute to analyses of the digital/real relation consonant with a habeological approach, particularly with reference to the possession and enactment of embodiments that are always emplacements as well.…”
Section: Replymentioning
confidence: 99%