2017
DOI: 10.1145/3072959.3073623
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Anisotropic elastoplasticity for cloth, knit and hair frictional contact

Abstract: and Jixie Effects Fig. 1. The left figure shows three pieces of cloth with around 1.4M triangles pushed back and forth by a sphere, revealing intricate folds and contact. The right figure shows 7M colored sand grains coupled with elastic cloth, exhibiting beautiful flow patterns. The typical elastic surface or curve simulation method takes a Lagrangian approach and consists of three components: time integration, collision detection and collision response. The Lagrangian view is beneficial because it naturally … Show more

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Cited by 133 publications
(98 citation statements)
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“…The material point method has been extensively developed from both a solid mechanics [9] and computer graphics [10] perspective. As a hybrid Eulerian-Langrangian method, MPM has demonstrated its versatility in simulating snow [11], [12], sand [13], [14], non-Newtonion fluids [15], cloth [16], [17], solid-fluid coupling [18], [19], rigid body coupling, and cutting [8]. [20] also proposed an adaptive MPM scheme to concentrate computation resources in the regions of interest.…”
Section: A Materials Point Methodsmentioning
confidence: 99%
“…The material point method has been extensively developed from both a solid mechanics [9] and computer graphics [10] perspective. As a hybrid Eulerian-Langrangian method, MPM has demonstrated its versatility in simulating snow [11], [12], sand [13], [14], non-Newtonion fluids [15], cloth [16], [17], solid-fluid coupling [18], [19], rigid body coupling, and cutting [8]. [20] also proposed an adaptive MPM scheme to concentrate computation resources in the regions of interest.…”
Section: A Materials Point Methodsmentioning
confidence: 99%
“…Simulation of clothing has been investigated for more than 30 years. Some works focus on super realistic cloth simulation results using millions of triangles [60,54,27], while the others concentrate on improving the fidelity for real-time simulation [51,41,40,19,18,29,31,62,14,20,65,54]. Physics-based mass-spring models [51] or position based dynamics [41,40] are commonly used for simulation of cloth.…”
Section: Related Workmentioning
confidence: 99%
“…Since computing the gradient is a non‐trivial task on a randomly arranged particle set, but comparatively easy on a regular grid, the material point method (MPM) uses an underlying grid for the force computation and has been used for phase changes [SSJ*14] and dimension‐reduced deformables [JGT17]. In each simulation step, the required quantities are transferred from the particles to the grid, where the forces are computed, and the resulting changes are transferred back to the Lagrangian particles.…”
Section: Related Workmentioning
confidence: 99%