2022
DOI: 10.3390/ijerph19159571
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Application of Spatial Cues and Optical Distortions as Augmentations during Virtual Reality (VR) Gaming: The Multifaceted Effects of Assistance for Eccentric Viewing Training

Abstract: The present study investigates the effects of peripheral spatial cues and optically distorting augmentations over eccentric vision mechanisms in normally sighted participants with simulated scotoma. Five different augmentations were tested inside a virtual reality (VR)-gaming environment. Three were monocular spatial cues, and two were binocular optical distortions. Each was divided into three conditions: baseline with normal viewing, augmentation with one of the assistance methods positioned around the scotom… Show more

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“…While VR allows a free, natural, and explorative behavior in evaluating different conditions, it supports a high experimental control to investigate several types of vision impairment and environmental interactions scientifically. The simulation of AMD or glaucoma is crucial as it can help to understand the affected people’s behavior and create appropriate treatments or therapies (as shown in [ 10 ]). VisionaryVR represents a technological innovation and a step forward in bridging the gap between theoretical research and practical applications in vision science.…”
Section: Introductionmentioning
confidence: 99%
“…While VR allows a free, natural, and explorative behavior in evaluating different conditions, it supports a high experimental control to investigate several types of vision impairment and environmental interactions scientifically. The simulation of AMD or glaucoma is crucial as it can help to understand the affected people’s behavior and create appropriate treatments or therapies (as shown in [ 10 ]). VisionaryVR represents a technological innovation and a step forward in bridging the gap between theoretical research and practical applications in vision science.…”
Section: Introductionmentioning
confidence: 99%