2018
DOI: 10.24036/002za0002
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Application of Technology in the Digital Era Education

Abstract: The fact that technology plays a much larger role in the digital era than it did for previous generations has made today this literacy coupled with recent technological advances has led to the expansion of technology in education. From the millennial to Gen classroom today and they share unique characteristics generations expect to be engaged in their learning and they do not do well being passive learners. Hence, technology has to be embraced in today part of the students learning. This paper reviews the gene… Show more

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Cited by 171 publications
(161 citation statements)
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“…Many students are able to improve their grammar in ESL with the aid of online language games because online language games condone to the 21st-century learning (Mullins & Arab World English Journal www.awej.org ISSN: 2229-9327 46 Sabberwal, 2018;Poondej & Lerdpornkulrat, 2016;Learning, 2015). The integration of technology in the classroom adheres to the tech-savvy learners' needs (Hashim, 2018;Raba, 2014;Sohny & Lochmann, 2016). Due to the nature of gamified-learning, learners are able to improve themselves.…”
Section: 7discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Many students are able to improve their grammar in ESL with the aid of online language games because online language games condone to the 21st-century learning (Mullins & Arab World English Journal www.awej.org ISSN: 2229-9327 46 Sabberwal, 2018;Poondej & Lerdpornkulrat, 2016;Learning, 2015). The integration of technology in the classroom adheres to the tech-savvy learners' needs (Hashim, 2018;Raba, 2014;Sohny & Lochmann, 2016). Due to the nature of gamified-learning, learners are able to improve themselves.…”
Section: 7discussionmentioning
confidence: 99%
“…This means that many educators nowadays prefer to use a more stimulating way to deliver their lessons, rather than the talk-and-chalk method. Concepts and experience in the real world can be fostered through games, which proves to be an effective tool for learning (Hashim, 2018;Santhanam, Liu & Shen, 2015). As an educator in 21st-century learning, transforming a classroom into a digital learning environment is crucial.…”
Section: 13online Language Gamesmentioning
confidence: 99%
“…Gen X are those who were born between 1961 and 1981 and for Gen Y are those who were born between 1984 and 1994. According to Best et al as cited by Harwati (2018), 'students who are born between 1982 and 2000 are categorised as the millennials and are known as Gen-Y and are often described as digital natives due to their high level of technology literacy'.…”
Section: Characteristics Of Digital Nativesmentioning
confidence: 99%
“…Current waves of technology are taking the world by storm including education field. Harwati (2018) stated that "technology plays a vital role in the digital era than it did for previous generations and has made today's generation a much more technology competence" (p. 1). "Technology has become an entire way to survive 21 st century" (Prensky, 2004 as cited by Romero, Ott & Usart, 2014 p. 149).…”
Section: Introductionmentioning
confidence: 99%
“…The ever-changing world is moving towards the fourth industrial revolution (IR 4.0). All industries are paving their way to cater to the 21st-century demand in relation to IR 4.0 (Hashim, 2018). It is undeniable that all professional working industries demand employees, who can contribute back to their own organizations and society.…”
Section: Introductionmentioning
confidence: 99%