2003
DOI: 10.1055/s-0038-1634379
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Applications of Virtual Environments in Medicine

Abstract: Summary Objectives: This paper intends to investigate the role of virtual reality (VR) in medicine. In particular it outlines the current state of research and technology that is relevant to the development of effective virtual environments in medicine. Methods: After describing the two different visions of VR we can find in medicine – the presentation of virtual objects to all of the human senses in a way identical to their natural counterpar… Show more

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Cited by 143 publications
(90 citation statements)
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References 81 publications
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“…In this work, collaboration is considered as the information exchange by user interaction in a shared environment, i.e., there is collaboration when two or more users are included in a shared space performing some task together. Virtual Environments have been used in educational context in several areas of knowledge (Youngblut 1998), including medicine (Riva 2003). In general, these environments are designed to allow the acquisition of specific knowledge through the use of computer applications.…”
Section: Collaboration For Educational Virtual Environmentsmentioning
confidence: 99%
See 1 more Smart Citation
“…In this work, collaboration is considered as the information exchange by user interaction in a shared environment, i.e., there is collaboration when two or more users are included in a shared space performing some task together. Virtual Environments have been used in educational context in several areas of knowledge (Youngblut 1998), including medicine (Riva 2003). In general, these environments are designed to allow the acquisition of specific knowledge through the use of computer applications.…”
Section: Collaboration For Educational Virtual Environmentsmentioning
confidence: 99%
“…Virtual Reality (VR) has been established as an area that provides an effective and motivating way to help teaching in several fields (Kim & Park 2006, Riva 2003. It allows multi-sensory experiments by user interaction with virtual environments (VE) generated by computer.…”
Section: Introductionmentioning
confidence: 99%
“…There is little guidance regarding the instructional design and classroom facilitation of VR technologies (Ausburn & Ausburn, 2004). These challenges include lack of necessary computing equipment for testing VR applications (Riva, 2003), lack of standardization of VR systems (Riva, 2003), and difficulty in establishing equivalent control groups (Crosier et al, 2000). This paper examines the use of VR at three higher education institutions, including one four-year university and two two-year community colleges.…”
Section: Introductionmentioning
confidence: 99%
“…A RV permite que profissionais da saúde tenham sensações semelhantes às do procedimento real, preparando-os técnica e psicologicamente para enfrentar uma situação real (RIVA, 2003).…”
Section: Introductionunclassified
“…De acordo com Moline (1997) apud Riva (2003) a capacidade de sentir as forças das malhas do objeto 3D com os movimentos naturais das mãos, melhoraria muito o desempenho dos simuladores de cirurgia e traria maior sensação de realismo aos profissionais da área médica que recebem o treinamento. Segundo Esteban et al (2013), com um simulador háptico moderno, um cirurgião pode ver e sentir da mesma forma que em uma cirurgia na vida real.…”
Section: Introductionunclassified