Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education 2020
DOI: 10.1145/3341525.3393985
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Applying Pair Programming Practice in the Improvement of Software Design Skills, in an Undergraduate Course

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“…Case studies are given to students who work in groups to come up with the design of the system (Chase et al 2015). Active learning techniques like role play, pair programming, and peer learning have also been done in the classroom (Hu 2013;Quintana and Grados 2020). Teaching through games in the classroom is also another popular strategy (Jaramillo 2014; Baker et al 2005).…”
Section: Teaching-learning Of Software Designmentioning
confidence: 99%
“…Case studies are given to students who work in groups to come up with the design of the system (Chase et al 2015). Active learning techniques like role play, pair programming, and peer learning have also been done in the classroom (Hu 2013;Quintana and Grados 2020). Teaching through games in the classroom is also another popular strategy (Jaramillo 2014; Baker et al 2005).…”
Section: Teaching-learning Of Software Designmentioning
confidence: 99%