2021
DOI: 10.1364/ao.438830
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Approximate geodesic distance tree filter for cost aggregation

Abstract: The computation of the disparity for the pixels in the weak texture area has always been a difficult task in stereo vision. The non-local method based on a minimum spanning tree (MST) provides a solution to construct content-adaptive support regions to perform cost aggregation. However, it always introduces error disparity in slanted surfaces and is sensitive to noise and highly textural regions. The window-based methods are not effective for information dissemination. To overcome the problem mentioned above, … Show more

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