“…In normal-form games with complete information, Selten's [23] perfection refines the Nash equilibrium concept by requiring that equilibrium strategies be immune to slight trembles in the execution of the players' actions. The standard definition of perfect equilibrium for normal-form games with finite action spaces (see, e.g., van Damme [26]) can be extended to normal-form games with infinitely many actions, and these extensions have been studied by several authors (see, e.g., Al-Najjar [2], Simon and Stinchcombe [24], Carbonell-Nicolau [8,9,10,12], Carbonell-Nicolau and McLean [13,14,15], and Bajoori et al [4]).…”