Proceedings of the 17th ACM Conference on Interaction Design and Children 2018
DOI: 10.1145/3202185.3202733
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Apraxia world

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Cited by 40 publications
(8 citation statements)
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References 35 publications
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“…A possible explanation for the low scores regarding how well apps were able to achieve participant engagement might be the lack of human-centered theory-driven approaches [40,41]. Although prior studies on speech therapy mobile apps targeting children have used theory-driven or co-design approaches to improve engagement in therapy [42][43][44], this is lacking in the design of apps targeting adults with speech-language therapy. In particular, the apps should be tailored to suit individuals' treatment goals and demographics with a high level of attention to human factors [45] to achieve optimal outcomes.…”
Section: Principal Findingsmentioning
confidence: 99%
“…A possible explanation for the low scores regarding how well apps were able to achieve participant engagement might be the lack of human-centered theory-driven approaches [40,41]. Although prior studies on speech therapy mobile apps targeting children have used theory-driven or co-design approaches to improve engagement in therapy [42][43][44], this is lacking in the design of apps targeting adults with speech-language therapy. In particular, the apps should be tailored to suit individuals' treatment goals and demographics with a high level of attention to human factors [45] to achieve optimal outcomes.…”
Section: Principal Findingsmentioning
confidence: 99%
“…Text entry [9,38,67,71,82,85,93] Application control [22,90,92] Speech analysis [26,36,52,68,72] Spoken output [28,31,66,77] Conversational Agents [33,43,45,48,55,61,96] Probes [18,74] Domains Education [22,43,52,61,68,77] Health & Well-being [26,28,36,71,72,92,94] Transportation [33,38,55,67,90] Gaming [18,26,36,52,66,…”
Section: References Themesmentioning
confidence: 99%
“…It also helped the learners by demonstrating the correct pronunciation with lip animations. Hair et al [36] presented a third remote therapy tool. They used a Wizard-of-Oz trial to compare the potential for improving engagement with therapy through the use of a mobile game to motivate practice.…”
Section: Speech Analysismentioning
confidence: 99%
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