2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2023
DOI: 10.1109/cvpr52729.2023.01244
|View full text |Cite
|
Sign up to set email alerts
|

ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation

Zicong Fan,
Omid Taheri,
Dimitrios Tzionas
et al.

Abstract: Figure 1. ARCTIC is a dataset of hands dexterously manipulating articulated objects. The dataset contains videos from both eight 3 rd -person allocentric views (a) and one 1 st -person egocentric view (b), together with accurate ground-truth 3D hand and object meshes, captured with a high-quality motion capture system. ARCTIC goes beyond existing datasets to enable the study of dexterous bimanual manipulation of articulated objects (c) and provides detailed contact information between the hands and objects dur… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 62 publications
(4 citation statements)
references
References 74 publications
0
4
0
Order By: Relevance
“…Each subject performed 80 trials, ensuring 300 interactions for each of the 4 objects. Such participants’ numerosity is generally higher than that of other object manipulation datasets in the literature, as highlighted by the review of Huang et al (2016) and, as recent examples, the works by Kratzer et al (2021); Xompero et al (2022) and Fan et al (2023).…”
Section: Methodsmentioning
confidence: 92%
“…Each subject performed 80 trials, ensuring 300 interactions for each of the 4 objects. Such participants’ numerosity is generally higher than that of other object manipulation datasets in the literature, as highlighted by the review of Huang et al (2016) and, as recent examples, the works by Kratzer et al (2021); Xompero et al (2022) and Fan et al (2023).…”
Section: Methodsmentioning
confidence: 92%
“…Hand-object interaction is important in virtual reality and robotics. Recently, with the advent of datasets that con-tain both hand and object annotations (Hampali et al 2020;Taheri et al 2020;Hasson et al 2019;Fan et al 2023), impressive progress has been made. Early methods mainly focus on modeling static grasping interaction.…”
Section: Related Work Hand Object Interactionmentioning
confidence: 99%
“…Some methods (Hasson et al 2021(Hasson et al , 2020Chen et al 2023) can estimate/reconstruct interactions from video input. With the hand-object interaction motion datasets (Taheri et al 2020;Hampali et al 2020;Liu et al 2022b;Fan et al 2023), interaction motions can be generated (Zhang et al 2021;Taheri et al 2022;Wu et al 2022;Zheng et al 2023). As the first method to address refining perturbed 3D hand-object interaction sequence, Zhou et al (Zhou et al 2022) proposed an objectcentric representation with a spatial-temporal modeling architecture.…”
Section: Related Work Hand Object Interactionmentioning
confidence: 99%
“…These constraints can indeed limit the applicability of diffusion models. Currently, various human motion datasets exist, coupled with diverse conditions, including text [GZZ*22, GZW*20], music [LYRK21], audio [FM18], video [IPOS14, MRC*17], scene descriptions [ALV*23, GM‐SPM21,ZYM*22,YK19,ZMZ*22] and objects [TGBT20,FTT*23, BXP*22, LWL23]. Continuing to develop and share such large‐scale, diverse, and high‐quality paired motion datasets is a valuable investment in the relevant research and development communities.…”
Section: Towards 4d Spatio‐temporal Diffusionmentioning
confidence: 99%