Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems 1997
DOI: 10.1145/258549.258584
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Aroma

Abstract: The AROMA project is exploring the kind of awareness that people effortless are able to maintain about other beings who are located physically close. We are designing technology that attempts to mediate a similar kind of awareness among people who are geographically dispersed but want to stay better in touch. AROMA technology can be thought of as a stand-alone communication device or -more likely --an augmentation of existing technologies such as the telephone or full-blown media spaces. Our approach differs f… Show more

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Cited by 116 publications
(13 citation statements)
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“…On the surface, Affector looks like an ambient display [Dey and de Guzman 2006;Pederson and Sokoler 1997] for emotional communication Angesleva et al 2004;Chang et al 2001], and indeed such work inspired us. But, the central goal for Affector was not to support the identification and transmission of emotional information through the system, but to support situated human emotional meaning-making around it.…”
Section: Beyond Codification: Design Strategiesmentioning
confidence: 99%
“…On the surface, Affector looks like an ambient display [Dey and de Guzman 2006;Pederson and Sokoler 1997] for emotional communication Angesleva et al 2004;Chang et al 2001], and indeed such work inspired us. But, the central goal for Affector was not to support the identification and transmission of emotional information through the system, but to support situated human emotional meaning-making around it.…”
Section: Beyond Codification: Design Strategiesmentioning
confidence: 99%
“…For example, Polyscope [13] and Portholes [29]-both among the first digital collaboration systems that presented explicitly designed awareness information-each show highly detailed photographs of a remote workspace to indicate presence and activity in those nonvisible sights. Their struggle with the limited bandwidth motivated research on more abstract information visualizations of presence [99], which lead to the realization that "effective communication matters more than communication bandwidth" [31:36]. Therefore, even though modern-day networking technologies no longer restrict information sharing, designers still need to carefully consider the optimal level of detail in the information.…”
Section: Detail and Abstractionmentioning
confidence: 99%
“…A second benefit of using abstraction is that the information can become more calm and peripheral [99,127] by removing detail (also see Section 5.2.3 on presence of information). Pedersen and Sokoler [99], for example, describe abstraction (or feature degradation [75]) techniques for rich media (including pixelating, thresholding, feature extraction, and silhouetting). An implementation of such techniques can be seen in the work of Hudson and Smith [62], who design a shared audio channel where a speech audio signals are transformed into a soundscape.…”
Section: Detail and Abstractionmentioning
confidence: 99%
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