Proceedings of the First ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2014
DOI: 10.1145/2658537.2658702
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Around the world in 8 workshops

Abstract: Player experience describes the qualities of player-game interaction and is typically evaluated during or after the game has been developed. Different approaches exist to improve and optimize player experience during the design process (e.g., design guidelines). However, the anticipated or expected player experience of users can also guide game developers and researcher in order to develop better games. A series of game ideation workshops with children aged 8 to 15 years was conducted in eight different locati… Show more

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Cited by 12 publications
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