2021
DOI: 10.48550/arxiv.2109.05488
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis

Abstract: Estimating the articulated 3D hand-object pose from a single RGB image is a highly ambiguous and challenging problem requiring large-scale datasets that contain diverse hand poses, object poses, and camera viewpoints. Most real-world datasets lack this diversity. In contrast, synthetic datasets can easily ensure vast diversity, but learning from them is inefficient and suffers from heavy training consumption. To address the above issues, we propose ArtiBoost, a lightweight online data enrichment method that bo… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
2

Citation Types

0
16
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
3
2
2

Relationship

0
7

Authors

Journals

citations
Cited by 7 publications
(16 citation statements)
references
References 47 publications
0
16
0
Order By: Relevance
“…Most previous works tackle 3D hand pose estimation [17,25,40,50,47] and object pose estimation [27,31,44,49] separately. Recently joint hand-object pose estimation has received more focus [14,26,28,12,8,13,11] due to the strong correlation when hands interact with objects. For learning-based methods, Hasson et al [14] propose attraction and repulsion losses to penalize physically implau-sible reconstructions.…”
Section: Hand-object Pose Estimationmentioning
confidence: 99%
See 3 more Smart Citations
“…Most previous works tackle 3D hand pose estimation [17,25,40,50,47] and object pose estimation [27,31,44,49] separately. Recently joint hand-object pose estimation has received more focus [14,26,28,12,8,13,11] due to the strong correlation when hands interact with objects. For learning-based methods, Hasson et al [14] propose attraction and repulsion losses to penalize physically implau-sible reconstructions.…”
Section: Hand-object Pose Estimationmentioning
confidence: 99%
“…Hasson et al [12] extend to video inputs by leveraging photometric and temporal consistency on sparsely annotated data. To tackle the lack of 3D ground truth, Kailin et al [26] introduce an online synthesis and exploration module to generate synthetic handobject poses from a predefined set of plausible grasps during training. In contrast to the above works, optimization-based methods [13,48,10] formulate the task by firstly estimating initial hand and object poses in isolation, then jointly refining them with contact constraints.…”
Section: Hand-object Pose Estimationmentioning
confidence: 99%
See 2 more Smart Citations
“…A key problem in computer vision is to understand how humans interact with their surroundings. Because hands are our primary means of manipulation with the physical world, there has been an intense interest in hand-object pose estimation [5, 14-16, 19, 39, 40] and the synthesis of static grasps for a given object [19,21,25,39]. However, human grasping is not limited to a single time instance, but involves a continuous interaction with objects in order to move them.…”
Section: Introductionmentioning
confidence: 99%