ACM SIGGRAPH 2011 Papers 2011
DOI: 10.1145/1964921.1964953
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Articulated swimming creatures

Abstract: We present a general approach to creating realistic swimming behavior for a given articulated creature body. The two main components of our method are creature/fluid simulation and the optimization of the creature motion parameters. We simulate two-way coupling between the fluid and the articulated body by solving a linear system that matches acceleration at fluid/solid boundaries and that also enforces fluid incompressibility. The swimming motion of a given creature is described as a set of periodic functions… Show more

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Cited by 16 publications
(5 citation statements)
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References 53 publications
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“…In response to this, Tan et al [22] developed an implicit PD control scheme that can allow arbitrarily large gains. While this is a popular choice in the graphics community [23], [24], [25] and for learning in simulation [10], [26], [27], [28], [29], the control law is non-causal and does not extend to physical systems.…”
Section: Introductionmentioning
confidence: 99%
“…In response to this, Tan et al [22] developed an implicit PD control scheme that can allow arbitrarily large gains. While this is a popular choice in the graphics community [23], [24], [25] and for learning in simulation [10], [26], [27], [28], [29], the control law is non-causal and does not extend to physical systems.…”
Section: Introductionmentioning
confidence: 99%
“…[YLvdP07]) implicitly embodies coordinated action. In parallel, research in off-line optimization of control parameters has resulted in impressive controllers, both for new behaviours [YCBvdP08], stylized locomotion [WFH09,WFH10], and swimming behaviours [TGTL11].…”
Section: Discussionmentioning
confidence: 99%
“…Most physics-based characters are modelled after humans, while some research papers model characters after animals [RH91, GT95, CKJ*11, TGTL11], robots [Hod91,RH91], or creatures that do not exist in nature [Sim94,TGTL11]. Character models are often simplified to increase simulation performance and to make them easier to control.…”
Section: Character Modellingmentioning
confidence: 99%
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“…However, we found that uniform sampling had difficulty finding good configurations for tasks where the solution space was small. Tan et al (2011) used Covariance Matrix Adaptation Evolution Strategy (CMA-ES) to design a controller for articulated bodies moving in a hydrodynamic environment, which inspired our use of CMA-ES (from https://pypi.python.org/pypi/cma) for our optimization. We used a heuristic when both P R and P M are zero that pushes the search toward configurations that may have non-zero P R and P M .…”
Section: Search Methodsmentioning
confidence: 99%